So we hardly survived the crash landing. At least Fenton did. Kim is unconscious and stuck in the cockpit. So we better help her. So let's pick up the sled. Whereever it is coming from. The propeller blade
will also fit very well into our inventory.
So we use the blade
to open the crate. We get the lid of the crate for this.
If we click on the crate we'll pick up all the content inside the crate. There is a broken
record, a folding table and the horn of a grammophone
inside the crate and now inside our inventory.
So, let's leave to the left.
There is a huge gap that won't let us reach the wreck of the Messerschmitt down there and get all the items waiting inside the wreck. So we have
to find a way over there. It would work with the sled but there is not enough snow on the ground to slide over the edge. So we use the horn to pick up
some snow from the snowdrift and pour it all over the ground. And then we repair the sled with the lid of the crate.
If we use the repaired sled on the furrow Fenton gains enough speed to jump over the gap.
So finally we're on the other side of the gap. We open the wing with the propeller blade and pick up the wing hull. I don't want to know where
Fenton keeps this!
We examine the cockpit and get a pilot jacket and binoculars. The pilotjacket is not worth all that much so we cut it up with the shards of the broken
record. We get a lambskin and a document with permission from this action.
Now we use the wing lying on the ground and push it over the crevasse to build a bridge to the other side of the gap. Here we send Fenton back to
the crashsite and then to the north of it.
Now Fenton faces an Argali. The Argali doesn't want to move away or let Fenton pass. So we need to do something with this mean animal. So we
use the wooly lambskin out of the pilotjacket with the sled and also put the folding table under this thing to build a fake sheep. If we show this
fake sheep to the argali it defends its territory and this ends bad for both the argali and the fake sheep.
So the only thing left is the horn of the sledge with a leatherstrap. Pick it up and look at it. Fenton will tear it apart and we now have the
horn and a leather strap.
And while we are at the cliff we also pick up the incense sticks as well as the weird lumps, which actually are argali shiat.
Now we walk back to
the wreck of the Messerschmitt.
Here we put the Argali dung into the horn of the grammophone and light it up at the fire on the backside of the Messerschmitt. And so we also
put the leatherstrap into the puddle under the wreck. The strap first gets wet and then freezes and finally we have a frozen leatherstrap. So we take it with us. Again I don't want to
know where Fenton puts this long frozen thing or even the burning Argali dung. We leave this place and rush to the wreck of Fentons plane
with the trapped Kim inside.
To get to Kim we lean the wing hull against the ledge and use it as a ladder to climb up to Kim.
So we already see there is a parachute hanging high up on the right side of the screen. We use the frozen leather strap to push it down. As soon
as we own the parachute we tie it to the cockpit and pull the ripcord to tear it open. So now we only need to wake her up. We just light an
incense stick with the burning Argali dung and wave it around in front of Kims face. She wakes up in no time. This must smell really bad!
While Kim slowly gets warmer we find out, that Wuang, her mapmaking father, sometimes used a secret writing to make some of the details of his
maps unclear to people that shouldn't know. He didn't want everyone to know that he found an artifact on his travel to Khembalung together
Fenton and Kim are about to search for the Monestary with the aid of the map as a truck passes by. Of course they follow the truck and are
brought to a german camp inside the snowy mountains.