Loom is a fantastic novel like story point and click adventure game with a mystic theme and one of my favourite games.
In contrast to all previous and following LucasFilm Games and LucasArts Adventure games you have no verbs you can use to click together your actions, in Loom you just
have Bobbin Threadbare's distaff you use to weave your magic on your surroundings and manipulate them this way.
Loom featured great graphics back in the time and still looks pretty today, well, if you like pixel art and pixel graphics. Loom has no fancy 3D graphics, this is what
gamedesigners dreamed of in 1990 (and some dreamed of Wolfenstein3D back then, others dreamed of
Beneath a Steel Sky though).
The graphic artists, namely Ken Macklin, Gary Winnick, Steve Purcell and Mark Ferrari did a really great job... back in the days! And I just want to mention that
Steve Purcell is also the creator of the world's most famous freelance police, namely
Sam n Max.
And on the
Links page you can find a good link to great graphics by Mark Ferrari!
Loom is a rather easy game and you can complete it easily on a rainy afternoon. And then play it again on a higher difficulty level to get another challenge from it, but
you will do it anyways if you liked it!
How all this works can be found in the following solution and also everything else important about this little gem! And once you fell in love with Loom
you should totally play the even better fan sequel
Forge, it is so much
worth it!

Part 1 - Loom Island
Part 2 - Main Island
Part 3 - Cathedral
More