Hitman: Blood Money





FAQ written by Mike Penance

Sniper Rifles

Sniper Rifles are your greatest asset in the world of Hitman, as there are times and places where normal elimination of a target can seem impossible (which it never is), and a Sniper Rifle is a quick and effective solution. Because Sniper Rifles are pieces of ultra-high-precision equipment, it's incredibly easy to see the difference between each individual one (whether that be in accuracy or in precision).

Air Rifle (Beeman Break-Barrel)

Ammo Type: Darts/Tranquilliser
Action: Bolt
Capacity: 1
Concealable: No
Collectable: Yes
Precision: 1x Additional Zoom

Where: A New Life

Now, this is an odd little addition to 47's world. It's a tranquilliser rifle that's capable of sedating both man and beast at long range (it even has magnification of 1x additional - which is in-line with most of the actual Sniper Rifles found in the game).

If it came with its own case and a selection of darts, then it would be the ultimate in stealth weaponry (a shame no-one thought of that). Being an Air Rifle, it operates using a C02 cylinder, which as you know, produces far less sound than that of a regular gun (and for that alone, a few opportunities do present themselves).

Dragunov (Snaiperskaya Vintovka Dragunova)
up

Ammo Type: Sniper (7.62mm)
Action: Semi-Automatic
Capacity: 10
Concealable: Yes, with Flight Case
Collectable: Yes
Precision: 1x Additional Zoom

Where: Death of a Showman, A Dance with the Devil

Anyone who has played Contracts will know what a big disappointment it was back then, and honestly, it's no better now. Because of its semi-automatic status (rather than the more accurate bolt-action) and the lack of a detailed Scope (the display is awful), I found the Dragunov way too awkward and imprecise to use. If it had a Silencer, then at least it would be viable.

Elephant Rifle (Browning BAR Mk. II Safari)
up

Ammo Type: Sniper (7.62mm)
Action: Semi-Automatic
Capacity: 10
Concealable: No
Collectable: Yes
Precision: 1x Additional Zoom

Where: Till Death Do Us Part

What do we get? It's a big, powerful rifle with a scope stuck on top almost as an afterthought. With the exception of the power behind it, it's an average rifle at best. Its lack of a Silencer isn't so much an issue during the mission you find it on as it is everywhere else. Other than being in a really awkward place, it's actually quite good in its own mission. It's on the wall of Pappy's room on the 2nd floor.

KAZO TRG (SAKO TRG)
up

Ammo Type: Sniper (7.62mm)
Action: Semi-Automatic
Capacity: 10
Concealable: No
Collectable: Yes
Precision: 0x Additional Zoom

Where: The Murder of Crows

By virtue of having no additional zoom at all, the KAZO TRG takes the prize for being the worst Sniper Rifle in the game. The one thing it has over the Dragunov is slightly better accuracy, but it's not enough to make up for that lack of an additional zoom.

W2000 (Walther WA2000)
up

Ammo Type: Low Velocity/Sniper (7.62mm)/Armour Piercing
Action: Variable
Capacity: Upgradeable
Concealable: Yes, with Snipe Case
Collectable: Default
Precision: Upgradeable - up to 3x Additional Zoom

Where: Default

A vast amount of your income will probably go on upgrading this rifle (fact). It is your greatest asset, purchase every upgrade (accuracy improvements take precedence over every other modification with the exception of Silencers) and if you can, always take it with you. If you purchase the Foil Padded Suitcase from the equipment menu, it'll increase your options and allow you to use the W2000 to its fullest (and you'll look bloody cool while you're at it).

  • Level 1 Upgrades: $50,000
    (Available as default)
    - Low Velocity Ammo
    • Less sound
    • Less recoil
    • Excludes other ammo
    - Double Clip Capacity
    • High rate-of-fire
    • Excludes Bolt Action

  • Level 2 Upgrades: $75,000
    (Complete 'A Vintage Year')
    - Lightweight Frame
    • Lightweight parts
    - Scope Type-1
    • Medium zoom
    • High precision
    • Excludes other Scopes
    - Extra Ammo
    • 1 extra clip
    • Expands all clips

  • Level 3 Upgrades: $100,000
    (Complete 'Flatline')
    - Silencer Type-1
    • Medium silent
    • Less damage
    • Excludes Silencer Type-2
    - Armour Piercing Ammo
    • Penetrates doors
    • More recoil
    • Excludes other ammo

  • Level 4 Upgrades: $150,000
    (Complete 'The Murder of Crows')
    - Carbon Fiber Barrel
    • Less recoil
    • High precision
    - Extra Ammo
    • 2 extra clips
    • Expands all clips
    - Bolt Action
    • High precision
    • Requires Light Frame
    • Excludes Clip

  • Level 5 Upgrades: $200,000
    (Complete 'Death on the Mississippi')
    - Silencer Type-2
    • Max silenced
    • Less damage
    • Excludes Silencer Type-1
    - Scope Type-2
    • Max zoom
    • Extremely precise
    • Excludes other Scopes




Shotguns Special Weapons and Equipment

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© by Mike Penance 2014-19
Page Layout & Design & German Version © selmiak 2015-19
Hitman: Blood Money © 2006 Eidos Interactive