FAQ written by Mike PenanceSubmachine Guns
Submachine Guns are all about rapid-fire death combined with easy
concealment. There are various kinds of SMG available to you, from the one-
handed gangster's favourite, right down to the heavy two-handed military
machine guns. In essence, they're pretty much the same in terms of their
rate-of-fire and power (with some exceptions), so you'll most often find
yourself going for the ones with the better features. With this being said,
you won't ever stray far from the Tactical SMG.
MP5 (H&K MP5)
Ammo Type: SMG
Capacity: 25
Two-Handed: Yes
Collectable: Yes
Where: Curtains Down,
A Dance with the Devil,
Amendment XXV
The Heckler & Koch MP5 is the daddy of all Submachine Guns and is favoured
by Police organisations across the world, such as the London Metropolitan.
Highly stable and deadly accurate, even over a distance (due to the two-handed
approach). The MP5 is only bettered by the SMG Tactical (which is essentially
a modified MP5, anyway). In the world of Blood Money, the MP5 is mainly
carried by high-ranking Bodyguards and FBI/Secret Service Agents.
MP7 (H&K MP7)
Ammo Type: SMG
Capacity: 25
Two-Handed: No
Collectable: Yes
Where: A New Life,
A Dance with the Devil,
Requiem
The MP7 is the more professional approach to single-handed machine-
pistols, like the TMP. Fast-firing and accurate to a suitable degree over a
short distance, it is favoured by low-ranking Agents and Bodyguards everywhere
- the MP7 bridges the gap between the fully-fledged MP5 and the much smaller
MP9, and it does a pretty good job.
MP9 (Ruger MP9)
Ammo Type: SMG
Capacity: 25
Two-Handed: No
Collectable: Yes
Where: The Murder of Crows
It doesn't promise much and it doesn't disappoint. It's an incredibly
fast-firing weapon that will quickly lose its accuracy over even short
distances (I mean really short). It's ideal for confined spaces and cramped
corridors, but entirely impractical (and on occasion, too fast for its own
good) everywhere else. Both the MP5 and MP7 are concealable, and seeing as
how they are both guaranteed to make a helluva lot of noise, you may as well
go in with the big guns.
SAF SMG (FAMAE MT-40)
Ammo Type: SMG
Capacity: 25
Two-Handed: Yes
Collectable: Yes
Where: A Vintage Year
The trouble with the SAF is that what it can do has already been done
before (regardless if it's been done better or not, it really is rendered
surplus to requirement). The SAF couldn't be any more stable when firing,
even if you bolted it to a table. It couldn't be any faster, even if you
strapped it to a whippet, and it couldn't sound any louder, even if you
strapped it to your head. Whether you choose the SAF SMG or the MP5, it's
really all down to taste and preference.
SMG Tactical (H&K MP5)
Ammo Type: Low Velocity/SMG/Magnum
Capacity: 25
Two-Handed: Yes
Collectable: Default
Where: Default
Upgradeable right down to the finest detail, it's exactly what we've come
to expect from the (rather solid) customise system. Once you've added a
Silencer, you are ready to take it on your first mission, with a Laser Sight
and some added stability aids, you'll be set to use it full time.
- Level 1 Upgrades: $50,000
(Available as default)
- Low Velocity Ammo - More silent
- Less recoil
- Excludes other ammo
- Butt Stock A
- Butt Stock B
- Level 2 Upgrades: $75,000
(Complete 'A Vintage Year')
- Extra Ammo - 2 extra clips
- Expands all clips
- Rail Mount
- Magnum Ammo - Penetrates doors
- More recoil
- Excludes other ammo
- Level 3 Upgrades: $100,000
(Complete 'Flatline')
- Silencer Type-1 - Medium silent
- Less damage
- Excludes Silencer Type-2
- Short Barrel
- Rapid Fire - Extreme rate-of-fire
- More recoil
- Level 4 Upgrades: $150,000
(Complete 'The Murder of Crows')
- Laser Sight
- Double Clip
- Level 5 Upgrades: $200,000
(Complete 'Death on the Mississippi')
- Silencer Type-2 - Max silenced
- Less damage
- Excludes Silencer Type-1
- Red Dot Sight - Small zoom
- High precision
- Requires Rail Mount
TMP (Steyr TMP)
Ammo Type: SMG
Capacity: 25
Two-Handed: No
Collectable: Yes
Where: Death of a Showman,
A Vintage Year,
Flatline,
A House of Cards
This is probably the most common SMG in the game, used primarily to
bolster the security of Gangsters and low-ranking Bodyguards (higher-ranking
ones carry the much better MP5-MP9). The TMP is much better suited to single
shots rather than rapid-fire (it's actually very accurate for single shots, it
just goes all to hell when you hold the trigger down - this kinda defeats the
whole point). Very noisy and pisspoor at long distances.