Controls
There are 3 different kinds of controls in Metal Gear Solid 2. You navigate through menus
to select destinct options, while you have different controls available in game while your
Character is moving and when your character is standing pressed on a wall. And while you
are looking over his shoulder in FPV you have even more options available.
Controls in the menus
D-Pad | Move Cursor |
 | Acknowledge |
 | Cancel |
Ingame Controls
Metal Gear Solid 2 has quite some controls to it, but you can do a lot of cool things with the
rather huge control scheme. Just get used to it by trying the different actions, most of the time
the Colonel or Otacon calls in and explains what he wants you to do anyways, but then you have
to do it already, so get used to it by practising.
This controls explanation is written for the PS2, of course it looks different on another console or system.
Left control stick or D-Pad
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- move Raiden
- move against an obstacle:
lean against the obstacle
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- while standing:
kneel down, take cover
- moving the left analog stick while kneeling:
lay down and crawl.
- pressing
while laying: stand up
- while walking:
jump
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- Punch
- while leaning against a wall:
knock on the wall, distract the enemy.
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- draw gun
- release
quickly: Shoot
- release
slowly: put away weapon
- drag around unconscious guards/headlock guards.
this only works when you don't have any weapon selected.
when dragging around unconscious guards for long enough and shaking them, they eventually drop an item.
When grabbing a guard you can use this person as a shield. The other guards seldomly shoot at
the other guards.
And you can shoot at the other guards past the head of the guard you have under control and use him as a shield.
This is especially useful
in front of the room with the hostages in the Shell 1 Core.
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- Actionbutton
for example: open doors, open lockers, climb hiphigh obstacles, ...
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- keep pressed:
select item with the left analog stick
- tap it:
switch to the last used item
if your last used item was nothing then you switch to No Item.
You can change this behaviour on a node. Chose from switch to no item
and switch between items.
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- keep pressed:
switch to the First Person View (FPV).
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- keep pressed:
select weapon with the left analog stick
- tap it:
switch to the last used weapon
if your last used weapon was nothing then you switch to No weapon.
You can change this behaviour on a node. Chose from switch to no weapon
and switch between weapon.
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Controls in First Person View (FPV)
To switch to the FPV you have to press

while in the game and keep it pressed.
And also keep it pressed while pressing the following other buttons. Just keep

pressed
as long as you want to stay in FPV. All the time.