The Precursor Basin can be divided into 3 areas:
The entry with the arch, from there you can enter the area with
the doughnut shaped hill and the race track.
You can enter the race track only from the first area and you can't get off of the
track. The other two areas have 2 connection points.
Herd the Moles into their Hole
You get this task from the geologist in Rock Village.
Right at the beginning of the Precursor Basin, at the entry area there is the mole hole,
and the moles are also around it. Just get behind all the moles and scare them back
into their hole. Sometimes it's better to not aim them directly onto the hole but a bit to the side of the hole.
This is pretty straight foreward.
Catch the Flying Lurkers
There are 4 flying lurkers at all around the Precursor Basin. Crash into
all of them and you will get your desired power cell. They like to drive in
wide turns, so you can cut off their path and catch them. So, where do you find
these Flying Lurkers?
2 of them are around at the doughnut shaped hill, one of these is quite close
to the poison plant, the other one is around the power cell over the lake.
2 more of them are in the entry area. One of these is close to the mole hole, while
the other one is over and under the entry arch.
Beat Record Time on the Gorge
To obtain this power cell you have to race on the gorge race track and beat the
record time that is set by someone else on the canyon race track here.
If you enter the Precursor Basin for the first time the canyon race track is under the
arch and then right.
Practice a lot and make good use of the blue eco to beat the record time on the gorge race track. But not all of the blue eco
is helpful! For example on the higher places. Until you got this blue eco
you are faster when driving the normal track.
So, as I already said, practice a lot!
!!! !ATTENTION! !!!
If you didn't get a new record on the gorge race track DON'T talk to the gambler again until
you made it and got the record and with that earned the power cell. This is because if
you talk to the gambler without setting a new record you can never race on this race track any
more (with this save file).
This is a bug in the game, and it saves onto your savefiles, and so you will never get all power cells.
Once you made it and got the record time of course you have to talk to the gambler again to get
the power cell.
This is in the Playstation 2 version of Jak and Daxter and the Precursor Legacy. I hope Naughty Dog fixed this bug
for the Playstation 3 rerelease.
!!! !ATTENTION! !!!
Get the Power Cell over the Lake
This is not that easy. Well, yes it is, if you know how. Drive your Zoomer up the
doughnutshaped hill and a bit further. Jump over 2 gaps and you will land next
to the
scoutfly 4.
Drive to the right and up the hill and after a 180° turn you reach
a box with dark eco inside. Use

to see if you still have 2 parts of your lifebar,
if yes, then ram into it and you've cleared the way.
Now drive over the edge of the gap really fast and try to touch the next peak, don't even
try to stop there, but head on to the next peak and one more peak until you are at a turn
to the left.
Here you stop, get the
scout fly 5
and turn your Zoomer around. Now race along the
narrow cliff really fast and jump at the end (with

) and aim for the power cell!
Cure the Dark Eco infected Plants
You get this mission from Samos, the Green Eco Sage after activating the warpgate in the
Blue Sag's hut in Rock Village.
Right behind the doughnutshaped hill are some dark plants. You have to heal them, or at least they say so,
actually you have to make them go away.
Drive through the Green Eco Vent and load up on Green Eco. If you now touch an infected
plant it will sink into the ground.
Now you have to make all plants disappear.
It is best to do this with a plan, which should read something like this: slowly drive over a row of plants, then the next row
and once you run out of Green Eco get some more. You won't make it with only one charge anyways.
Navigate the purple Precursor Rings
The first ring is a bit above the the mole hole, in the entry area. Once you touched
this ring more rings will appear. You have to touch the other rings too of course.
There are 26 rings to collect at all.
To reach ring 23 and ring 26 you have to jump (

), but this shouldn't be a problem.
Navigate the blue Precursor Rings
This is the same task as before, only the rings have a different color.
And there is less time. And it is harder. And there is one more ring at all. And...
well, completely the same...
The first ring is a bit more hidden now, it is close to the
scout fly 4. Drive up the
doughnutshaped hill and a bit farther, 2 jumps over the gaps and then to the left behind the stonewall.
This time there is less time for you to collect each ring and there are 27 rings at all.
To get ring 7 you have to use the stone in front of it as a jump ramp (and press

while going over it), ring 10 is directly next to the beginning, so watch out, don't
drive over the energy portal, otherwise Jak will get off the Zoomer and you won't make it to any
other ring because your time is running out way too fast.
For ring 11 don't jump! And for the last, ring 27 you have to jump again, but therefor you have
to reach up to ring number 27!
Free the 7 Scout Flies
...please see
Scout Flies - Precursor Basin