Chapter 7
Amusement Park
Marchen Travel
Caruosel
Continue through another grate door. If you are back at the rocket sled you know you
too the wrong door.
Normally you are standing so that you can go to the left and forewards and you reach the door.
Atrium
Go to the right into the wine red, or should I say blood red double door.
Fortune Teller
Pick up Douglas' NOTEBOOK and search for the save point in here.
Next to it you will find a PUPPET HEAD. Take this with you too. There is
also an Ampoule to be found on the chair here.
Now leave the Fortune Teller and enter the
Marchen Travel
Here you can see the 2 girl from different fairy tales. Give the
RED SHOE
to Cinderella and the
DOLL HEAD to Snowwhite.
Now Cinderella and Snowwhite let you pass, a door opens up and you reach the
Tracks
Go through the only open door
behind the Marchen Travel
Here a spider thing and 2 zombie dogs are waiting for you. If you are fast enough you can
grab a memo on the ice cream stand and two batteries for the stun gun. Now hurry and get
through the grate gate.
In Front of the Carousel
On a bench there is a medkit. Now get on that carousel.
Happy Carousel
The carousel starts spinning. On one horse, the one that is not moving, you can
find a note.
Now you may slay one horse after the other. Use a melee weapon for that, probably
the maul or the katana. Welcome to the pony slaystation!
Watch out to not get into the toxic breath of the horses. This drains some of your health.
Once all horses als slaughtered read the note on the dead horse again.
Totally unexpected the carousel stops and the reality morphs over to that of
the other Silent Hill.
Some guy with some seriuos skin problems appears.