FAQ written by burqawitz
Formatting, Chapters, Typofixes and Lecturing by selmiak
Chapter 9
Commands for Trico

Head back out to the hall. Trico can now follow you. Lead him through the hall and out to the open area beyond.
Looking around out here, there's another
blue door. Go past the blue door, and you'll see a small staircase
leading down, leading to a small path that extends along the side of the structure. Follow this to its end and
you'll find
Barrel 19 for Trico.
Pull it out of the ground, and return it up the path to Trico.
On the other side of the area, there's a gate in front of a hallway. The bars are spaced far enough apart that
you can squeeze between them easily. This is a one way access for Trico. The gate is on hinges and can be pushed
open. When you go down the hall, Trico will push the gate open and follow you. When the gate closes behind him,
it cannot be pushed open the other way, so Trico will be trapped and prevented from returning.
Hint 48
The beast could not find a way forward.
But we had come so far together.
And in so doing, we had developed a bond.
A mutual understanding that offered us a chance of escape...
At the end of the hall, you exit back into another outdoor courtyard. There is a box full of barrels in the
middle of the courtyard, but Trico can't eat the barrels inside while they are in the box. Call Trico next
to the box to unlock commands for Trico.
Hold

to command Trico, then press

to make him attack, to smash open the box. If you wait for long enough, Trico can just step
on the box and smash it inadvertently, gaining access to the barrels inside all by himself.
Inside, you'll find
Barrel 20,
Barrel 21,
Barrel 22, and
Barrel 23.
Climb on Trico's back, and give him the jump command, by pressing

+

, and he will jump up onto one of the pillars so
that you can get a better look around the area.
9
Hint 49
Wonderful.
Hint 50
The beast had grown accustomed to my company.
So accustomed, in fact, that it began to mimic my movements.
I ran, jumped, capered, and cavorted.
And in so doing, I learned something of what the beast might be encouraged to do.
Jump off of Trico's back onto the nearby balcony below you. Run along the balcony above the hall you just came from. At the end, you'll find a small tunnel
leading back into the open area where you last faced the armor. On the other side you'll find a switch. Trigger the switch to open the gate so that Trico can
get back to the area. There's a barrel that you can see on a high wall across from where you're at. You'll need to use your new commands with Trico to reach it.
Call Trico with

. He'll appear below you through the gate you just opened. You're high enough that you cannot safely jump down - but you'll find that if
you're high up and you jump down next to Trico, he'll catch you by the neck of your shirt, and sit you down safely on the ground - eventually.
Climb on Trico's back, then point to the tall wall across from the switch, where you could see the barrel. When Trico is looking at the wall, command him to
jump

+

and he will stand up on his hind legs against the wall. Climb to Trico's head and jump onto the wall,
and pull the
Barrel 24 out of the dirt for Trico. Hop down onto Trico to get down.
With your newfound ability to command Trico, you can now easily get across the broken bridge in the area. Go to the edge of the broken Bridge and call Trico.
When he gets close, command him to sit with

+

. Then hop on his back and point over the bridge with

+


, and Trico will leap across the bridge.